extractedLnx/linux-2.6.38/drivers/gpu/drm/radeon/r200.c_r200_packet0_check.c
int r200_packet0_check(struct radeon_cs_parser *p,
struct radeon_cs_packet *pkt,
unsigned idx, unsigned reg)
{
struct radeon_cs_reloc *reloc;
struct r100_cs_track *track;
volatile uint32_t *ib;
uint32_t tmp;
int r;
int i;
int face;
u32 tile_flags = 0;
u32 idx_value;
ib = p->ib->ptr;
track = (struct r100_cs_track *)p->track;
idx_value = radeon_get_ib_value(p, idx);
switch (reg) {
case RADEON_CRTC_GUI_TRIG_VLINE:
r = r100_cs_packet_parse_vline(p);
if (r) {
DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
idx, reg);
r100_cs_dump_packet(p, pkt);
return r;
}
break;
/* FIXME: only allow PACKET3 blit? easier to check for out of
* range access */
case RADEON_DST_PITCH_OFFSET:
case RADEON_SRC_PITCH_OFFSET:
r = r100_reloc_pitch_offset(p, pkt, idx, reg);
if (r)
return r;
break;
case RADEON_RB3D_DEPTHOFFSET:
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
idx, reg);
r100_cs_dump_packet(p, pkt);
return r;
}
track->zb.robj = reloc->robj;
track->zb.offset = idx_value;
track->zb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case RADEON_RB3D_COLOROFFSET:
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
idx, reg);
r100_cs_dump_packet(p, pkt);
return r;
}
track->cb[0].robj = reloc->robj;
track->cb[0].offset = idx_value;
track->cb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case R200_PP_TXOFFSET_0:
case R200_PP_TXOFFSET_1:
case R200_PP_TXOFFSET_2:
case R200_PP_TXOFFSET_3:
case R200_PP_TXOFFSET_4:
case R200_PP_TXOFFSET_5:
i = (reg - R200_PP_TXOFFSET_0) / 24;
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
idx, reg);
r100_cs_dump_packet(p, pkt);
return r;
}
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[i].robj = reloc->robj;
track->tex_dirty = true;
break;
case R200_PP_CUBIC_OFFSET_F1_0:
case R200_PP_CUBIC_OFFSET_F2_0:
case R200_PP_CUBIC_OFFSET_F3_0:
case R200_PP_CUBIC_OFFSET_F4_0:
case R200_PP_CUBIC_OFFSET_F5_0:
case R200_PP_CUBIC_OFFSET_F1_1:
case R200_PP_CUBIC_OFFSET_F2_1:
case R200_PP_CUBIC_OFFSET_F3_1:
case R200_PP_CUBIC_OFFSET_F4_1:
case R200_PP_CUBIC_OFFSET_F5_1:
case R200_PP_CUBIC_OFFSET_F1_2:
case R200_PP_CUBIC_OFFSET_F2_2:
case R200_PP_CUBIC_OFFSET_F3_2:
case R200_PP_CUBIC_OFFSET_F4_2:
case R200_PP_CUBIC_OFFSET_F5_2:
case R200_PP_CUBIC_OFFSET_F1_3:
case R200_PP_CUBIC_OFFSET_F2_3:
case R200_PP_CUBIC_OFFSET_F3_3:
case R200_PP_CUBIC_OFFSET_F4_3:
case R200_PP_CUBIC_OFFSET_F5_3:
case R200_PP_CUBIC_OFFSET_F1_4:
case R200_PP_CUBIC_OFFSET_F2_4:
case R200_PP_CUBIC_OFFSET_F3_4:
case R200_PP_CUBIC_OFFSET_F4_4:
case R200_PP_CUBIC_OFFSET_F5_4:
case R200_PP_CUBIC_OFFSET_F1_5:
case R200_PP_CUBIC_OFFSET_F2_5:
case R200_PP_CUBIC_OFFSET_F3_5:
case R200_PP_CUBIC_OFFSET_F4_5:
case R200_PP_CUBIC_OFFSET_F5_5:
i = (reg - R200_PP_TXOFFSET_0) / 24;
face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
idx, reg);
r100_cs_dump_packet(p, pkt);
return r;
}
track->textures[i].cube_info[face - 1].offset = idx_value;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[i].cube_info[face - 1].robj = reloc->robj;
track->tex_dirty = true;
break;
case RADEON_RE_WIDTH_HEIGHT:
track->maxy = ((idx_value >> 16) & 0x7FF);
track->cb_dirty = true;
track->zb_dirty = true;
break;
case RADEON_RB3D_COLORPITCH:
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
idx, reg);
r100_cs_dump_packet(p, pkt);
return r;
}
if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
tile_flags |= RADEON_COLOR_TILE_ENABLE;
if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
tmp = idx_value & ~(0x7 << 16);
tmp |= tile_flags;
ib[idx] = tmp;
track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
track->cb_dirty = true;
break;
case RADEON_RB3D_DEPTHPITCH:
track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
track->zb_dirty = true;
break;
case RADEON_RB3D_CNTL:
switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
case 7:
case 8:
case 9:
case 11:
case 12:
track->cb[0].cpp = 1;
break;
case 3:
case 4:
case 15:
track->cb[0].cpp = 2;
break;
case 6:
track->cb[0].cpp = 4;
break;
default:
DRM_ERROR("Invalid color buffer format (%d) !\n",
((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
return -EINVAL;
}
if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
DRM_ERROR("No support for depth xy offset in kms\n");
return -EINVAL;
}
track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
track->cb_dirty = true;
track->zb_dirty = true;
break;
case RADEON_RB3D_ZSTENCILCNTL:
switch (idx_value & 0xf) {
case 0:
track->zb.cpp = 2;
break;
case 2:
case 3:
case 4:
case 5:
case 9:
case 11:
track->zb.cpp = 4;
break;
default:
break;
}
track->zb_dirty = true;
break;
case RADEON_RB3D_ZPASS_ADDR:
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
idx, reg);
r100_cs_dump_packet(p, pkt);
return r;
}
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case RADEON_PP_CNTL:
{
uint32_t temp = idx_value >> 4;
for (i = 0; i < track->num_texture; i++)
track->textures[i].enabled = !!(temp & (1 << i));
track->tex_dirty = true;
}
break;
case RADEON_SE_VF_CNTL:
track->vap_vf_cntl = idx_value;
break;
case 0x210c:
/* VAP_VF_MAX_VTX_INDX */
track->max_indx = idx_value & 0x00FFFFFFUL;
break;
case R200_SE_VTX_FMT_0:
track->vtx_size = r200_get_vtx_size_0(idx_value);
break;
case R200_SE_VTX_FMT_1:
track->vtx_size += r200_get_vtx_size_1(idx_value);
break;
case R200_PP_TXSIZE_0:
case R200_PP_TXSIZE_1:
case R200_PP_TXSIZE_2:
case R200_PP_TXSIZE_3:
case R200_PP_TXSIZE_4:
case R200_PP_TXSIZE_5:
i = (reg - R200_PP_TXSIZE_0) / 32;
track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
track->tex_dirty = true;
break;
case R200_PP_TXPITCH_0:
case R200_PP_TXPITCH_1:
case R200_PP_TXPITCH_2:
case R200_PP_TXPITCH_3:
case R200_PP_TXPITCH_4:
case R200_PP_TXPITCH_5:
i = (reg - R200_PP_TXPITCH_0) / 32;
track->textures[i].pitch = idx_value + 32;
track->tex_dirty = true;
break;
case R200_PP_TXFILTER_0:
case R200_PP_TXFILTER_1:
case R200_PP_TXFILTER_2:
case R200_PP_TXFILTER_3:
case R200_PP_TXFILTER_4:
case R200_PP_TXFILTER_5:
i = (reg - R200_PP_TXFILTER_0) / 32;
track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
>> R200_MAX_MIP_LEVEL_SHIFT);
tmp = (idx_value >> 23) & 0x7;
if (tmp == 2 || tmp == 6)
track->textures[i].roundup_w = false;
tmp = (idx_value >> 27) & 0x7;
if (tmp == 2 || tmp == 6)
track->textures[i].roundup_h = false;
track->tex_dirty = true;
break;
case R200_PP_TXMULTI_CTL_0:
case R200_PP_TXMULTI_CTL_1:
case R200_PP_TXMULTI_CTL_2:
case R200_PP_TXMULTI_CTL_3:
case R200_PP_TXMULTI_CTL_4:
case R200_PP_TXMULTI_CTL_5:
i = (reg - R200_PP_TXMULTI_CTL_0) / 32;
break;
case R200_PP_TXFORMAT_X_0:
case R200_PP_TXFORMAT_X_1:
case R200_PP_TXFORMAT_X_2:
case R200_PP_TXFORMAT_X_3:
case R200_PP_TXFORMAT_X_4:
case R200_PP_TXFORMAT_X_5:
i = (reg - R200_PP_TXFORMAT_X_0) / 32;
track->textures[i].txdepth = idx_value & 0x7;
tmp = (idx_value >> 16) & 0x3;
/* 2D, 3D, CUBE */
switch (tmp) {
case 0:
case 3:
case 4:
case 5:
case 6:
case 7:
/* 1D/2D */
track->textures[i].tex_coord_type = 0;
break;
case 1:
/* CUBE */
track->textures[i].tex_coord_type = 2;
break;
case 2:
/* 3D */
track->textures[i].tex_coord_type = 1;
break;
}
track->tex_dirty = true;
break;
case R200_PP_TXFORMAT_0:
case R200_PP_TXFORMAT_1:
case R200_PP_TXFORMAT_2:
case R200_PP_TXFORMAT_3:
case R200_PP_TXFORMAT_4:
case R200_PP_TXFORMAT_5:
i = (reg - R200_PP_TXFORMAT_0) / 32;
if (idx_value & R200_TXFORMAT_NON_POWER2) {
track->textures[i].use_pitch = 1;
} else {
track->textures[i].use_pitch = 0;
track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
}
if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
track->textures[i].lookup_disable = true;
switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
case R200_TXFORMAT_I8:
case R200_TXFORMAT_RGB332:
case R200_TXFORMAT_Y8:
track->textures[i].cpp = 1;
track->textures[i].compress_format = R100_TRACK_COMP_NONE;
break;
case R200_TXFORMAT_AI88:
case R200_TXFORMAT_ARGB1555:
case R200_TXFORMAT_RGB565:
case R200_TXFORMAT_ARGB4444:
case R200_TXFORMAT_VYUY422:
case R200_TXFORMAT_YVYU422:
case R200_TXFORMAT_LDVDU655:
case R200_TXFORMAT_DVDU88:
case R200_TXFORMAT_AVYU4444:
track->textures[i].cpp = 2;
track->textures[i].compress_format = R100_TRACK_COMP_NONE;
break;
case R200_TXFORMAT_ARGB8888:
case R200_TXFORMAT_RGBA8888:
case R200_TXFORMAT_ABGR8888:
case R200_TXFORMAT_BGR111110:
case R200_TXFORMAT_LDVDU8888:
track->textures[i].cpp = 4;
track->textures[i].compress_format = R100_TRACK_COMP_NONE;
break;
case R200_TXFORMAT_DXT1:
track->textures[i].cpp = 1;
track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
break;
case R200_TXFORMAT_DXT23:
case R200_TXFORMAT_DXT45:
track->textures[i].cpp = 1;
track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
break;
}
track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
track->tex_dirty = true;
break;
case R200_PP_CUBIC_FACES_0:
case R200_PP_CUBIC_FACES_1:
case R200_PP_CUBIC_FACES_2:
case R200_PP_CUBIC_FACES_3:
case R200_PP_CUBIC_FACES_4:
case R200_PP_CUBIC_FACES_5:
tmp = idx_value;
i = (reg - R200_PP_CUBIC_FACES_0) / 32;
for (face = 0; face < 4; face++) {
track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
}
track->tex_dirty = true;
break;
default:
printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
reg, idx);
return -EINVAL;
}
return 0;
}
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