Enscript Output

extractedLnx/linux-2.6.38/drivers/gpu/drm/radeon/r200.c_r200_packet0_check.c

int r200_packet0_check(struct radeon_cs_parser *p,
		       struct radeon_cs_packet *pkt,
		       unsigned idx, unsigned reg)
{
	struct radeon_cs_reloc *reloc;
	struct r100_cs_track *track;
	volatile uint32_t *ib;
	uint32_t tmp;
	int r;
	int i;
	int face;
	u32 tile_flags = 0;
	u32 idx_value;

	ib = p->ib->ptr;
	track = (struct r100_cs_track *)p->track;
	idx_value = radeon_get_ib_value(p, idx);
	switch (reg) {
	case RADEON_CRTC_GUI_TRIG_VLINE:
		r = r100_cs_packet_parse_vline(p);
		if (r) {
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
				  idx, reg);
			r100_cs_dump_packet(p, pkt);
			return r;
		}
		break;
		/* FIXME: only allow PACKET3 blit? easier to check for out of
		 * range access */
	case RADEON_DST_PITCH_OFFSET:
	case RADEON_SRC_PITCH_OFFSET:
		r = r100_reloc_pitch_offset(p, pkt, idx, reg);
		if (r)
			return r;
		break;
	case RADEON_RB3D_DEPTHOFFSET:
		r = r100_cs_packet_next_reloc(p, &reloc);
		if (r) {
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
				  idx, reg);
			r100_cs_dump_packet(p, pkt);
			return r;
		}
		track->zb.robj = reloc->robj;
		track->zb.offset = idx_value;
		track->zb_dirty = true;
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
		break;
	case RADEON_RB3D_COLOROFFSET:
		r = r100_cs_packet_next_reloc(p, &reloc);
		if (r) {
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
				  idx, reg);
			r100_cs_dump_packet(p, pkt);
			return r;
		}
		track->cb[0].robj = reloc->robj;
		track->cb[0].offset = idx_value;
		track->cb_dirty = true;
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
		break;
	case R200_PP_TXOFFSET_0:
	case R200_PP_TXOFFSET_1:
	case R200_PP_TXOFFSET_2:
	case R200_PP_TXOFFSET_3:
	case R200_PP_TXOFFSET_4:
	case R200_PP_TXOFFSET_5:
		i = (reg - R200_PP_TXOFFSET_0) / 24;
		r = r100_cs_packet_next_reloc(p, &reloc);
		if (r) {
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
				  idx, reg);
			r100_cs_dump_packet(p, pkt);
			return r;
		}
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
		track->textures[i].robj = reloc->robj;
		track->tex_dirty = true;
		break;
	case R200_PP_CUBIC_OFFSET_F1_0:
	case R200_PP_CUBIC_OFFSET_F2_0:
	case R200_PP_CUBIC_OFFSET_F3_0:
	case R200_PP_CUBIC_OFFSET_F4_0:
	case R200_PP_CUBIC_OFFSET_F5_0:
	case R200_PP_CUBIC_OFFSET_F1_1:
	case R200_PP_CUBIC_OFFSET_F2_1:
	case R200_PP_CUBIC_OFFSET_F3_1:
	case R200_PP_CUBIC_OFFSET_F4_1:
	case R200_PP_CUBIC_OFFSET_F5_1:
	case R200_PP_CUBIC_OFFSET_F1_2:
	case R200_PP_CUBIC_OFFSET_F2_2:
	case R200_PP_CUBIC_OFFSET_F3_2:
	case R200_PP_CUBIC_OFFSET_F4_2:
	case R200_PP_CUBIC_OFFSET_F5_2:
	case R200_PP_CUBIC_OFFSET_F1_3:
	case R200_PP_CUBIC_OFFSET_F2_3:
	case R200_PP_CUBIC_OFFSET_F3_3:
	case R200_PP_CUBIC_OFFSET_F4_3:
	case R200_PP_CUBIC_OFFSET_F5_3:
	case R200_PP_CUBIC_OFFSET_F1_4:
	case R200_PP_CUBIC_OFFSET_F2_4:
	case R200_PP_CUBIC_OFFSET_F3_4:
	case R200_PP_CUBIC_OFFSET_F4_4:
	case R200_PP_CUBIC_OFFSET_F5_4:
	case R200_PP_CUBIC_OFFSET_F1_5:
	case R200_PP_CUBIC_OFFSET_F2_5:
	case R200_PP_CUBIC_OFFSET_F3_5:
	case R200_PP_CUBIC_OFFSET_F4_5:
	case R200_PP_CUBIC_OFFSET_F5_5:
		i = (reg - R200_PP_TXOFFSET_0) / 24;
		face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
		r = r100_cs_packet_next_reloc(p, &reloc);
		if (r) {
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
				  idx, reg);
			r100_cs_dump_packet(p, pkt);
			return r;
		}
		track->textures[i].cube_info[face - 1].offset = idx_value;
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
		track->textures[i].cube_info[face - 1].robj = reloc->robj;
		track->tex_dirty = true;
		break;
	case RADEON_RE_WIDTH_HEIGHT:
		track->maxy = ((idx_value >> 16) & 0x7FF);
		track->cb_dirty = true;
		track->zb_dirty = true;
		break;
	case RADEON_RB3D_COLORPITCH:
		r = r100_cs_packet_next_reloc(p, &reloc);
		if (r) {
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
				  idx, reg);
			r100_cs_dump_packet(p, pkt);
			return r;
		}

		if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
			tile_flags |= RADEON_COLOR_TILE_ENABLE;
		if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
			tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;

		tmp = idx_value & ~(0x7 << 16);
		tmp |= tile_flags;
		ib[idx] = tmp;

		track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
		track->cb_dirty = true;
		break;
	case RADEON_RB3D_DEPTHPITCH:
		track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
		track->zb_dirty = true;
		break;
	case RADEON_RB3D_CNTL:
		switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
		case 7:
		case 8:
		case 9:
		case 11:
		case 12:
			track->cb[0].cpp = 1;
			break;
		case 3:
		case 4:
		case 15:
			track->cb[0].cpp = 2;
			break;
		case 6:
			track->cb[0].cpp = 4;
			break;
		default:
			DRM_ERROR("Invalid color buffer format (%d) !\n",
				  ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
			return -EINVAL;
		}
		if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
			DRM_ERROR("No support for depth xy offset in kms\n");
			return -EINVAL;
		}

		track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
		track->cb_dirty = true;
		track->zb_dirty = true;
		break;
	case RADEON_RB3D_ZSTENCILCNTL:
		switch (idx_value & 0xf) {
		case 0:
			track->zb.cpp = 2;
			break;
		case 2:
		case 3:
		case 4:
		case 5:
		case 9:
		case 11:
			track->zb.cpp = 4;
			break;
		default:
			break;
		}
		track->zb_dirty = true;
		break;
	case RADEON_RB3D_ZPASS_ADDR:
		r = r100_cs_packet_next_reloc(p, &reloc);
		if (r) {
			DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
				  idx, reg);
			r100_cs_dump_packet(p, pkt);
			return r;
		}
		ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
		break;
	case RADEON_PP_CNTL:
		{
			uint32_t temp = idx_value >> 4;
			for (i = 0; i < track->num_texture; i++)
				track->textures[i].enabled = !!(temp & (1 << i));
			track->tex_dirty = true;
		}
		break;
	case RADEON_SE_VF_CNTL:
		track->vap_vf_cntl = idx_value;
		break;
	case 0x210c:
		/* VAP_VF_MAX_VTX_INDX */
		track->max_indx = idx_value & 0x00FFFFFFUL;
		break;
	case R200_SE_VTX_FMT_0:
		track->vtx_size = r200_get_vtx_size_0(idx_value);
		break;
	case R200_SE_VTX_FMT_1:
		track->vtx_size += r200_get_vtx_size_1(idx_value);
		break;
	case R200_PP_TXSIZE_0:
	case R200_PP_TXSIZE_1:
	case R200_PP_TXSIZE_2:
	case R200_PP_TXSIZE_3:
	case R200_PP_TXSIZE_4:
	case R200_PP_TXSIZE_5:
		i = (reg - R200_PP_TXSIZE_0) / 32;
		track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
		track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
		track->tex_dirty = true;
		break;
	case R200_PP_TXPITCH_0:
	case R200_PP_TXPITCH_1:
	case R200_PP_TXPITCH_2:
	case R200_PP_TXPITCH_3:
	case R200_PP_TXPITCH_4:
	case R200_PP_TXPITCH_5:
		i = (reg - R200_PP_TXPITCH_0) / 32;
		track->textures[i].pitch = idx_value + 32;
		track->tex_dirty = true;
		break;
	case R200_PP_TXFILTER_0:
	case R200_PP_TXFILTER_1:
	case R200_PP_TXFILTER_2:
	case R200_PP_TXFILTER_3:
	case R200_PP_TXFILTER_4:
	case R200_PP_TXFILTER_5:
		i = (reg - R200_PP_TXFILTER_0) / 32;
		track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
						 >> R200_MAX_MIP_LEVEL_SHIFT);
		tmp = (idx_value >> 23) & 0x7;
		if (tmp == 2 || tmp == 6)
			track->textures[i].roundup_w = false;
		tmp = (idx_value >> 27) & 0x7;
		if (tmp == 2 || tmp == 6)
			track->textures[i].roundup_h = false;
		track->tex_dirty = true;
		break;
	case R200_PP_TXMULTI_CTL_0:
	case R200_PP_TXMULTI_CTL_1:
	case R200_PP_TXMULTI_CTL_2:
	case R200_PP_TXMULTI_CTL_3:
	case R200_PP_TXMULTI_CTL_4:
	case R200_PP_TXMULTI_CTL_5:
		i = (reg - R200_PP_TXMULTI_CTL_0) / 32;
		break;
	case R200_PP_TXFORMAT_X_0:
	case R200_PP_TXFORMAT_X_1:
	case R200_PP_TXFORMAT_X_2:
	case R200_PP_TXFORMAT_X_3:
	case R200_PP_TXFORMAT_X_4:
	case R200_PP_TXFORMAT_X_5:
		i = (reg - R200_PP_TXFORMAT_X_0) / 32;
		track->textures[i].txdepth = idx_value & 0x7;
		tmp = (idx_value >> 16) & 0x3;
		/* 2D, 3D, CUBE */
		switch (tmp) {
		case 0:
		case 3:
		case 4:
		case 5:
		case 6:
		case 7:
			/* 1D/2D */
			track->textures[i].tex_coord_type = 0;
			break;
		case 1:
			/* CUBE */
			track->textures[i].tex_coord_type = 2;
			break;
		case 2:
			/* 3D */
			track->textures[i].tex_coord_type = 1;
			break;
		}
		track->tex_dirty = true;
		break;
	case R200_PP_TXFORMAT_0:
	case R200_PP_TXFORMAT_1:
	case R200_PP_TXFORMAT_2:
	case R200_PP_TXFORMAT_3:
	case R200_PP_TXFORMAT_4:
	case R200_PP_TXFORMAT_5:
		i = (reg - R200_PP_TXFORMAT_0) / 32;
		if (idx_value & R200_TXFORMAT_NON_POWER2) {
			track->textures[i].use_pitch = 1;
		} else {
			track->textures[i].use_pitch = 0;
			track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
			track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
		}
		if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
			track->textures[i].lookup_disable = true;
		switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
		case R200_TXFORMAT_I8:
		case R200_TXFORMAT_RGB332:
		case R200_TXFORMAT_Y8:
			track->textures[i].cpp = 1;
			track->textures[i].compress_format = R100_TRACK_COMP_NONE;
			break;
		case R200_TXFORMAT_AI88:
		case R200_TXFORMAT_ARGB1555:
		case R200_TXFORMAT_RGB565:
		case R200_TXFORMAT_ARGB4444:
		case R200_TXFORMAT_VYUY422:
		case R200_TXFORMAT_YVYU422:
		case R200_TXFORMAT_LDVDU655:
		case R200_TXFORMAT_DVDU88:
		case R200_TXFORMAT_AVYU4444:
			track->textures[i].cpp = 2;
			track->textures[i].compress_format = R100_TRACK_COMP_NONE;
			break;
		case R200_TXFORMAT_ARGB8888:
		case R200_TXFORMAT_RGBA8888:
		case R200_TXFORMAT_ABGR8888:
		case R200_TXFORMAT_BGR111110:
		case R200_TXFORMAT_LDVDU8888:
			track->textures[i].cpp = 4;
			track->textures[i].compress_format = R100_TRACK_COMP_NONE;
			break;
		case R200_TXFORMAT_DXT1:
			track->textures[i].cpp = 1;
			track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
			break;
		case R200_TXFORMAT_DXT23:
		case R200_TXFORMAT_DXT45:
			track->textures[i].cpp = 1;
			track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
			break;
		}
		track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
		track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
		track->tex_dirty = true;
		break;
	case R200_PP_CUBIC_FACES_0:
	case R200_PP_CUBIC_FACES_1:
	case R200_PP_CUBIC_FACES_2:
	case R200_PP_CUBIC_FACES_3:
	case R200_PP_CUBIC_FACES_4:
	case R200_PP_CUBIC_FACES_5:
		tmp = idx_value;
		i = (reg - R200_PP_CUBIC_FACES_0) / 32;
		for (face = 0; face < 4; face++) {
			track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
			track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
		}
		track->tex_dirty = true;
		break;
	default:
		printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
		       reg, idx);
		return -EINVAL;
	}
	return 0;
}

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