//: C23:Cleanup.cpp
// Exceptions clean up objects
#include <fstream>
#include <exception>
#include <cstring>
using namespace std;
ofstream out("cleanup.out");
class Noisy {
static int i;
int objnum;
enum { sz = 40 };
char name[sz];
public:
Noisy(const char* nm="array elem") throw(int){
objnum = i++;
memset(name, 0, sz);
strncpy(name, nm, sz - 1);
out << "constructing Noisy " << objnum
<< " name [" << name << "]" << endl;
if(objnum == 5) throw int(5);
// Not in exception specification:
if(*nm == 'z') throw char('z');
}
~Noisy() {
out << "destructing Noisy " << objnum
<< " name [" << name << "]" << endl;
}
void* operator new[](size_t sz) {
out << "Noisy::new[]" << endl;
return ::new char[sz];
}
void operator delete[](void* p) {
out << "Noisy::delete[]" << endl;
::delete []p;
}
};
int Noisy::i = 0;
void unexpected_rethrow() {
out << "inside unexpected_rethrow()" << endl;
throw; // Rethrow same exception
}
int main() {
set_unexpected(unexpected_rethrow);
try {
Noisy n1("before array");
// Throws exception:
Noisy* array = new Noisy[7];
Noisy n2("after array");
} catch(int i) {
out << "caught " << i << endl;
}
out << "testing unexpected:" << endl;
try {
Noisy n3("before unexpected");
Noisy n4("z");
Noisy n5("after unexpected");
} catch(char c) {
out << "caught " << c << endl;
}
} ///:~