This course will
focus on the latest revolution in the world of computing: the movement
of much of our everyday interaction with information and entertainment
from large and static Desktop based computers and game stations to the
rapidly becoming ubiquitous computing platform: the mobile phone.
A revolution is occurring around us, not only in what people do with
their phones (they even use them to make phone calls!), but also how
software is being distributed and sold. The iPhone Appstore opened its
doors in July of 2008, and as of now (Feb 2009), more than 500 million
applications have been downloaded and sold, and over 20,000
applications have been developed and uploaded to the store.
This course will have both a seminar and a project track. The Seminar
part of the course will focus on the history of mobile computing, how
it has changed, as well as the major issues (technical, graphical, and
user interface) in the field and how they have been dealt with. During
this part, students will research and present different areas in the
field in 30 minute presentations. Example topics are localization
technology in mobile phones, short and long distance
networking, VOIP, image acquisition and processing, gesture
recognition, sensors, security, multi-touch interaction, and more.
The project part of the course will have students learn to develop
mobile applications using the Android SDK. This will culminate
with
students developing working prototypes of applications which they have
designed. The course will end with a project presentation session.
Prerequisites:
Year 2 and above at the School of Engineering and Computer Science
About
Amnon Dekel
Amnon Dekel has a background
in three disciplines:
- Research in novel human
computer interaction
- Information technology
- Digital media.
The twenty five years since
Amnon programmed his first computer (a ZX-80) have been spent by him in
studying computer science, being an Air Traffic Controller, getting a
BA and an MA degree in cognitive psychology, an MPS degree in
Interactive Telecommunications (NYU),
producing award winning and Pulitzer nominated web sites
(for the likes of the
Discovery Channel and the New York Times
online), designing and developing desktop and web based
applications, developing interactive digital art installations,
teaching, industry consulting, co-founding an AOL funded
internet startup, serving as Vice
President in Charge of User Experience at TriPlay Inc.
and as of last year, working on his PhD in Computer Science (focusing
on embedded and pervasive computing for Smart Environments) under Prof Scott Kirkpatrick. Amnon
started the area of Physical Computing (which we call TEXperience) with
Hila Dar and Ezri Tarazi at the Bezalel Academy of Art Design.
Amnon's CV
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